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It's an adventure game, basically, right down to the often frustrating hunt for clues. This you do by using your ghost powers - and, yes, one of the characters explains them to you using that very term - to poke around crime scenes and read the minds of other characters. You rely instead on brains, as you try to solve the mystery of your own murder so that you can find peace and be reunited with your dead wife in the comforting glow of The Other Side.
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Ghosts can't pick up guns and their fists tend to float right through whatever they try to hit, and since you're a ghost - the ghost of detective Ronan O'Connor, killed while investigating a serial murderer known as The Bell Killer - this can't help but restrict your options when it comes to violence. It's a testament to the game's peculiar strengths that it manages to feel like an action game while cleverly distracting you from the fact you're not actually getting much action. Nor, it turns out, will I shoot or punch anyone for the remainder of the game. I'm over halfway through Murdered: Soul Suspect when I realise something: I've not shot or punched anyone during the whole time I've been playing. A curious and offbeat detective adventure that makes up in personality what it lacks in depth and technical polish.
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